Linear Sprint Metrics

What each linear sprint metric means and how the 1080 software calculates it.

A linear sprint is a single run in one direction. This article describes the metrics the 1080 software calculates for each run. All metrics are calculated from the whole run.

MetricShort labelUnit
Top SpeedTop Speedm/s, km/h, or mph
Total TimeTot Times
0-5 m (or 0-5 yd)0-5s
Max AccelerationMax Accelm/s²
Max DecelerationMax Decelm/s²
Acceleration TimeAccel Times
Acceleration DistanceAccel Distm or yd
Deceleration TimeDecel Times
Deceleration DistanceDecel Distm or yd
Total DistanceTot Distm or yd

The filtered speed curve

Several metrics are calculated from a filtered speed curve rather than from the raw speed samples. The raw speed of a sprint rises and falls with every step and is affected by line sway. To find the athlete's real speed profile, the software applies a low-pass filter that removes the step-by-step variation and leaves a smooth curve. See Sample Filtering for an illustration.

Definitions

Total Time — The time from the start of the run to the end of the recording.

Top Speed — The highest value of the filtered speed curve. Because the curve is filtered, Top Speed reflects the athlete's sustained speed rather than the brief peak within a single step. It is therefore usually lower than the highest raw speed sample.

0-5 m (0-5 yd) — The time taken to cover the first 5 meters (or 5 yards) of the run. If the run is shorter than that distance, the value is 0.

Max Acceleration — The largest increase in filtered speed over any 0.5-second window, divided by the window length. Measuring over a window rather than between single samples gives a stable value that is not affected by individual steps. See Measuring Acceleration for how it compares with the 0-5 time.

Max Deceleration — The largest decrease in filtered speed over any 0.5-second window, divided by the window length. It is shown as a positive number.

Acceleration Time — The time from the start of the run until Top Speed is reached.

Acceleration Distance — The distance from the start of the run to the point where Top Speed is reached.

Deceleration Time — The time from reaching Top Speed until the athlete stops.

Deceleration Distance — The distance covered from reaching Top Speed until the athlete stops.

Total Distance — The distance covered during the whole run.

Deceleration metrics need a full stop

Max Deceleration, Deceleration Time, and Deceleration Distance are only calculated when the run ends with the athlete close to standstill (below 0.5 m/s). If the recording stops while the athlete is still running, these metrics are 0.

Targets and best values

For Total Time, 0-5, Acceleration Time, and Deceleration Time, a lower value is better. For all other linear sprint metrics, a higher value is better. This decides whether a result meets its target and which run counts as the best.

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